COGNIGOALS Glossary
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A
Anticipation
Anticipation is a player's ability to predict future game events or movements of teammates and opponents and respond effectively. This skill is crucial in football because it enables players to react quickly and efficiently during games. Anticipation is built on the player's experience and knowledge of game patterns and movement sequences. Through regular practice and gameplay, players learn to identify subtle cues that indicate upcoming actions. These cues can include an opponent's gaze direction, body posture, or ball movements.
In-depth
information:
Anticipation is deeply rooted in memory, as it relies on
the storage and retrieval of experiences, patterns, and motor sequences.
Cognitive processing is a key aspect, requiring the rapid processing of
information. Working memory plays a central role by linking current information
with stored experiences and knowledge to make predictions and control one's
movements. Attention direction is also crucial. Experienced players have
learned to focus their attention on relevant game cues. This ability is stored
in memory and allows players to quickly identify and respond to important
elements of a game situation. When a player practices specific actions
frequently enough, these movements are recalled automatically and without
conscious thought, which also applies to reactions to game movements, forming
part of anticipation. These stored pieces of information enable players to
react efficiently and swiftly to game situations, thereby enhancing their
performance. Since flexible and situational application of movement sequences
is essential in football, the COGNIGOALS approach focuses on training methods
that specifically target flexible anticipation without causing rigid
associations of movement patterns.
Further reading:
- Kämpfer, J., Vogel, L., & Schack, T. (2024) Anticipation (second-order motor planning) is stored in memory-Processing of grasp postures in a priming paradigm. Frontiers in Psychology, 15, 1393254. https://doi.org/10.3389/fpsyg.2024.1393254
- Roca, A., Williams, A. M., & Ford, P. R. (2012). Developmental activities and the acquisition of superior anticipation and decision making in soccer players. Journal of sports sciences, 30(15), 1643-1652. https://doi.org/10.1080/02640414.2012.701761
- Williams, A.M., Ford, P., & Drust, B. (Eds.). (2023). Science and Soccer: Developing Elite Performers (4th ed.). Routledge. https://doi.org/10.4324/9781003148418
Attention
B
Bilateralism
C
Chunking
Cognition in football and cognitive functions
Sports actions are heavily influenced by cognitive aspects such as perception, attention, memory, anticipation, and many other cognitive processes. Additionally, cognitive abilities set the framework for speed of execution. In football, it is important to quickly perceive all relevant information and the complex game situation. This can only be achieved if the player can switch their attention between parallel environmental events. For example, the player must perceive information about their teammates, opponents, and the ball. If a player does not have the necessary perceptual speed, they will not be able to process all relevant information. Quick perception of all information leads to an early anticipation of teammates and opponents, allowing for a quick and situation-appropriate reaction.
Further reading:
- Höner, O. (2017). Die Bedeutung kognitiver Faktoren für die Leistungsfähigkeit von Fußballspielern. Internationaler Trainer-Kongress des BDFL, 24-26.07.2017, Bochum, pp. 42-45.
- Lanwehr, R. & Mayer, J. (2018). People Analytics im Profifußball: Implikationen für die Wirtschaft. https://doi.org/10.1007/978-3-658-21256-8.
- Roca, A., Ford, P. R., & Memmert, D. (2021). Perceptual-cognitive processes underlying creative expert performance in soccer. Psychological Research, 85(3), 1146-1155. https://doi.org/10.1007/s00426-020-01320-5.
- Scharfen, H.-E., & Memmert, D. (2019). Measurement of Cognitive Functions in Experts and Elite-Athletes: A Meta-Analytic Review. Applied Cognitive Psychology. 33(5), 843-860. https://doi.org/10.1002/acp.3526.
Cognitive add-ons
Further reading:
- Olesen, P. J., Westerberg, H., & Klingberg, T. (2004). Increased prefrontal and parietal activity after training of working memory. Nature neuroscience, 7(1), 75-79. https://doi.org/10.1038/nn1165.
- Furley, P., & Wood, G. (2016). Working memory, attentional control, and expertise in sports: A review of current literature and directions for future research. Journal of Applied Research in Memory and Cognition, 5(4), 415-425. https://doi.org/10.1016/j.jarmac.2016.05.001.
- Wollesen, B., Janssen, T. I., Müller, H., & Voelcker-Rehage, C. (2022). Effects of cognitive-motor dual task training on cognitive and physical performance in healthy children and adolescents: A scoping review. Acta Psychologica, 224,103498. https://doi.org/10.1016/j.actpsy.2022.103498.
Comfort zone
When we use the term comfort zone for our exercises, we describe a state of complete control when performing the exercise. In this case, individual uncertainty and fear in the execution of the exercise are minimized.
Creativity in football
Creativity is defined as the ability to develop new, original, and useful ideas that serve to solve problems. This includes not only the flexible development of new perspectives, solutions, and strategies but also the suppression and rejection of familiar and obvious behavioral patterns. Creative people therefore have a wide range of options for dealing with a problem appropriately and successfully in a given situation. Creativity is, therefore, an important basic attribute in football, as successful solutions in football are often original and surprising to the opponent. Evidence for this is provided by Matthias Kempe and Daniel Memmert, who analyzed the games and goals of the 2010 and 2014 World Cups and the 2016 European Championship in terms of creativity. They found that particularly creative play actions are used just before goals are scored. In addition, teams with higher creativity in the game were more successful in these tournaments. There is, therefore, a close relationship between creativity and success in football.
Further studies:
- Roca et al., 2020: Roca, Ford, and Memmert studied 40 professional and semi-professional football players in terms of their creativity and perceptual-cognitive performance on a computerized decision-making task. The results show that individuals with higher creativity differ from less creative individuals in terms of visual search strategies and cognitive processes. Creative people have a wider attention focus. The study supports the connection between cognitive abilities and creativity in sport-specific situations.
Further reading:
- Benedek, M., Jauk, E., Sommer, M., Arendasy, M., & Neubauer, A. C. (2014). Intelligence, creativity, and cognitive control: The common and differential involvement of executive functions in intelligence and creativity. Intelligence, 46, 73–83. https://doi.org/10.1016/j.intell.2014.05.007.
- Fink, A., & Benedek, M. (2019). The Neuroscience of Creativity. Neuroforum, 25 (4), 2019, 231-240. https://doi.org/10.1515/nf-2019-0006.
- Kempe, M., & Memmert, D. (2018). “Good, better, creative”: the influence of creativity on goal scoring in elite soccer. Journal of Sports Sciences, 36(21), 2419–2423. https://doi.org/10.1080/02640414.2018.1459153.
- Roca, A., Ford, P. R., & Memmert, D. (2021). Perceptual-cognitive processes underlying creative expert performance in soccer. Psychological research, 85(3), 1146–1155. https://doi.org/10.1007/s00426-020-01320-5.
Crossover movements
E
Executive functions (cognitive flexibility, inhibition, working memory)
Executive functions represent higher cognitive abilities that form a basis for problem-solving, planning, and controlling actions. Dr. Torbjörn Vestberg and other researchers examined the extent to which these functions influence performance in football. They conducted tests to measure general executive functions in football players from the first, second, and third Swedish divisions. The study showed that players from the first division had better executive functions than players from the second and third divisions. Furthermore, there was a positive relationship between executive functions and the number of goals and assists that the players scored even two seasons later. These and other studies suggest a close relationship between executive functions and performance in football.
Executive functions can be divided into three overarching basic functions: cognitive flexibility, (response) inhibition, and working memory.
Cognitive flexibility is relevant for mentally switching between different situations and tasks with different contents. High cognitive flexibility is necessary to quickly adapt to new demands and ensure rapid switching of attention focus. Cognitive flexibility arises from the other two functions, working memory and inhibition. In football, players are constantly exposed to new situations and must constantly mentally switch between different things due to the game's complexity. A player dribbling the ball towards the opponent's goal must know what is happening behind them, what is happening in front of them, and where the opponents and teammates are located. At the same time, they must perceive how far they are laying the ball in front of them with each contact. In addition, there is information about, for example, the quality of the turf, which can change with each step, as well as information about the wind, which can influence the ball's movement.
Response inhibition (or just inhibition) describes the ability to inhibit and suppress automatic, already started (initiated) behavior. Inhibition is important in order not to follow every stimulus from the environment and to focus attention only on relevant environmental stimuli. It is also important in suppressing automated behavior and movements, thus providing room for flexible and creative action. A football player who wants to play a cross into the penalty area must suppress this already planned action if an opponent unexpectedly covers the teammate.
The third basic function is working memory, which has the function to continuously update information from the environment, maintain it mentally over a certain period of time, and process it. Working memory supports the other two functions.
During a football game, the player must constantly maintain and update information from the environment in their working memory. For example, they must perceive and "keep in mind" the entire field and the positions of teammates and opponents and update them based on constantly changing situations to make the best possible decisions.
- Lanwehr, R. & Mayer, J. (2018). People Analytics im Profifußball: Implikationen für die Wirtschaft. https://doi.org/10.1007/978-3-658-21256-8.
- Vestberg, T., Gustafson, R., Maurex, L., Ingvar, M., & Petrovic, P. (2012). Executive Functions Predict the Success of Top-Soccer Players. PLoS ONE, 7(4), e34731. https://doi.org/10.1371/journal.pone.0034731.
Exercise series
Exercises without ball
F
Feedback in training
Feedback is helpful in training to support athletes in learning new movements or optimizing movement execution. This makes feedback have a decisive influence on the development and performance of each individual athlete. In football, verbal feedback is often used. However, incorrect feedback and instructions can also have negative effects. The use of verbal control is not always useful in every context or learning phase, as there is not only the risk of dependency on feedback but also the implicit learning process, such as tactical behavior, is prevented.
The results show that learning this skill was most effective and sustainable when the subjects received feedback after every second practice attempt. The improvements were more significant than with feedback after every attempt or after every fourth attempt. For example, if a player practices several free kicks in a row, it may be helpful to give feedback after every second free kick rather than after every attempt. In addition to frequency, timing is also important. Feedback after the movement is always preferred to feedback during the movement. Feedback during the movement can make the athlete dependent on it, disrupt the athlete's movement execution, inhibit self-regulation, and cause movement patterns to be executed improperly. For the example of the free kick, this means giving feedback only after the shot or even after a few attempts. This allows the athlete to reflect on their performance and technique and promotes self-regulation.
In terms of the accuracy of feedback, the feedback can be categorical (wrong/right), graded (degree of correctness), or detailed information (degree of correctness with additional information). In the example of the free kick, categorical feedback would be to say that the free kick was not good. Graded feedback would be to say that the free kick was not good because the ball had too flat a flight curve. Detailed feedback would include mentioning how the shooter should have hit the ball or changed their technique to make the ball fly higher. Often, it is helpful to start with categorical or graded feedback in the learning process and to increase the level of detail of the feedback as the performance level and expertise increase.
Further reading:
- Hebert, E. P., & Coker, C. (2021). Optimizing Feedback Frequency in Motor Learning: Self-Controlled and Moderate Frequency KR Enhance Skill Acquisition. Perceptual and motor skills, 128(5), 2381–2397. https://doi.org/10.1177/00315125211036413.
- Otte, F. W., Davids, K., Millar, S. K., & Klatt, S. (2020). When and How to Provide Feedback and Instructions to Athletes?-How Sport Psychology and Pedagogy Insights Can Improve Coaching Interventions to Enhance Self-Regulation in Training. Frontiers in psychology, 11, 1444. https://doi.org/10.3389/fpsyg.2020.01444.
- Juszczak, T.G. (2007) Motorisches Lernen. In: Spirgi-Gantert I., Suppé B. (eds) FBL Klein-Vogelbach Functional Kinetics: Die Grundlagen (S. 117-126). Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-29875-5_5.
G
Game intelligence
In addition to technical, tactical, and physical components, game intelligence plays an important role in modern football. Game intelligence, also known as convergent thinking, refers to acting appropriately in a given situation and seeking, finding, and implementing optimal solution strategies. In doing so, football players must perceive all the important information about the environment under high (temporal) pressure and constantly changing situations and take it into account in their actions and decisions. A player with high game intelligence is therefore characterized by making the right decisions and acting appropriately even in unexpected situations.
Further reading:
- Godbout P., & Gréhaigne J. F. (2021) Game-Play Language and Game-Play Intelligence – Wording, Planning, and Enacting Action Plans in Team Sports. Athens Journal of Sports. 8(1), 47-64. https://doi.org/10.30958/ajspo.8-1-2.
- Memmert, D. & König, S. (2011). Zur Vermittlung einer allgemeinen Spielfähigkeit im Sportspiel. In König S., Memmert D. & Moosmann K. Das große Buch der Sportspiele (S. 18-37). Wiebelsheim: Limpert-Verlag
- Vestberg, T., Jafari, R., Almeida, R., Maurex, L., Ingvar, M., & Petrovic, P. (2020). Level of play and coach-rated game intelligence are related to performance on design fluency in elite soccer players. Scientific Reports, 10(1), 9852. https://doi.org/10.1038/s41598-020-66180-w.
I
Inhibition trap
In situations where players have a strong urge to perform a movement, e.g., because they have always done it that way or because it “feels right”, we intentionally insert movements with varying requirements. These are called inhibition traps because we create situations that require the suppression (inhibition) of the movement impulse.
Systematic training through inhibition traps not only promotes the inhibition of the movement impulses themselves, but also allows us to break old movement patterns. Ultimately, we are training the rapid and flexible execution of movements without resorting to automated (predictable) patterns.
M
Motor Memory
Movement representations are cognitive structures that encompass information about desired action effects, the biomechanical parameters of one's body, and the sensory consequences of the movement (Schack, 2012). The desired action effects can be divided into:
- Distal effects, which refer to outcomes achieved in the environment (e.g., the speed and direction with which a ball is passed to a teammate).
- Proximal effects, which relate to one's own body (e.g., how the ball contact feels during a soccer shot with the outside of the foot).
- Long-term memory: It stores motor skills over a long period, allowing for the retrieval of previously learned movement patterns through repeated practice. These are stored in a stable and organized manner, enabling movements to be recalled and executed without conscious effort. For instance, a football trick learned long ago can still be performed flawlessly.
- Working memory: This handles the short-term storage and processing of movement information. It is active during the planning, adaptation, and execution of movements, particularly in situations requiring quick adjustments or when dealing with new movement challenges. While working memory has limited capacity and duration, it is essential for learning new motor skills and adapting to changing conditions.
The Model of "Movement Architecture" by Prof. Dr. Thomas Schack describes motor memory as a hierarchically organized system (Schack, 2010). Basic Action Concepts (BACs) are the fundamental building blocks of movement representations. BACs bundle information about the sensory effects of a movement, the biomechanical parameters of the body's movement system, and the specific features of movement execution. For example, the BAC "jump takeoff" in high jump includes details about the leg force applied, the coordination of the jumping motion, the visual perception of the bar, and the kinesthetic sensation of the takeoff.
- Frank, C., Land, W. M., & Schack, T. (2013). Mental representation and learning: The influence of practice on the development of mental representation structure in complex action. Psychology of Sport and Exercise, 14(3), 353-361. https://psycnet.apa.org/doi/10.1016/j.psychsport.2012.12.001
- Schack, T. (2010). Die kognitive Architektur menschlicher Bewegungen: Innovative Zugänge für Psychologie, Sportwissenschaft und Robotik. Meyer & Meyer Verlag. https://www.bisp-surf.de/Record/PU201011008763
- Schack, T. (2012). Measuring mental representations. Handbook of measurement in sport and exercise psychology, 203-214. https://www.researchgate.net/publication/281508297_Measuring_mental_representations
Movement patterns
Multitasking and task switching
As mentioned above, multitasking refers to the simultaneous or constant switching between two or more tasks, which may be cognitive or motor-related actions. In the case of simultaneous actions, the cognitive processes necessary for both tasks must be processed and maintained in parallel in the working memory. When constantly switching between tasks, the process of switching also requires additional cognitive resources. As the cognitive resources and capacity of the working memory of each person are limited, the individual actions involved in multitasking cannot be performed with full precision and performance. In addition, multitasking makes decision-making processes more difficult and slower and leads to more errors.
Further reading:
- Koch, I., Poljac, E., Müller, H., & Kiesel, A. (2018). Cognitive structure, flexibility, and plasticity in human multitasking—An integrative review of dual-task and task-switching research. Psychological Bulletin, 144(6), 557–583. https://doi.org/10.1037/bul0000144.
- Moreira, P. E. D., Dieguez, G. T. de O., Bredt, S. da G. T., & Praça, G. M. (2021). The Acute and Chronic Effects of Dual-Task on the Motor and Cognitive Performances in Athletes: A Systematic Review. International Journal of Environmental Research and Public Health, 18(4), 1732. https://doi.org/10.3390/ijerph18041732.
- Spiegel, M. A., Koester, D., & Schack, T. (2013). The functional role of working memory in the (re-) planning and execution of grasping movements. Journal of Experimental Psychology: Human Perception and Performance, 39(5), 1326-1339. https://doi.org/10.1037/a0031398.
N
Neuroplasticity
Neuroplasticity refers to the ability of the central nervous system to adapt optimally to changes in the environment. New behaviors can be acquired, learned, and optimized to adapt behavior to daily life circumstances as best as possible. Plasticity means a change in relation to use, which can affect individual nerve cells or entire brain areas at the neuronal level. All learning processes are, therefore, an expression of the nervous system's plasticity.
Further reading:
Hummel, F.C. & Gerloff, C. (2012). Funktionsanpassung im motorischen System. In: Karnath, H. O. & Thier, P. (Hrsg.). Springer-Lehrbuch. Kognitive Neurowissenschaften: Mit 28 Tabellen (3. Aufl., 733-740). Springer. https://doi.org/10.1007/978-3-642-25527-4.
Novel movement patterns
The use of unknown movement patterns inevitably requires the learning of a new movement. For this purpose, initial movement goals must be created and a rough movement plan developed. The subsequent perception-based experiences during movement execution are then stored and generate a first movement idea. Subsequent movement executions are used to optimize the movement idea with respect to the desired movement goals. In this process, we incorporate perception-based movement experiences into our movement idea; for example, we know how it feels to cross our arms behind our body after doing it.
S
Sensorimotor functions
Spatial orientation ability
T
Two-footedness, laterality, and transfer effects
In many sports, including football, there is a significant advantage in performing movements and techniques with both sides of the body and both feet. While genetic factors play a role in laterality, clear evidence shows that training can influence laterality. Bilaterality, including two-footedness (also referred to as ambidexterity) in footballers, is trainable, and we specifically address this using our comfort zone principle.
In-depth information:
David Carey and colleagues studied game actions in several matches at the 1998 World Cup in France and in games of English first-division teams during the 1997/1998 season in terms of the success of using the dominant (strong) or non-dominant (weak) foot. The analyses show that actions (ball reception, dribbling, and passing) with both the dominant and non-dominant feet were performed by professional football players with the same success rate.
Further reading:
- Carey, D. P., Smith, D. T., Martin, D., Smith, G., Skriver, J., Rutland, A., & Shepherd, J. W. (2009). The bi-pedal ape: Plasticity and asymmetry in footedness. Cortex, 45(5), 650-661. https://doi.org/10.1016/j.cortex.2008.05.011.
- Haaland, E., & Hoff, J. (2003). Non-dominant leg training improves the bilateral motor performance of soccer players. Scandinavian Journal of Medicine and Science in Sports, 13(3), 179–184. https://doi.org/10.1034/j.1600-0838.2003.00296.x.
- Maurer, H. (2005). Beidseitiges Üben sportmotorischer Fertigkeiten. Zeitschrift Für Sportpsychologie, 12, 93-99. https://doi.org/10.1026/1612-5010.12.3.93.
- Pietsch, S., & Jansen, P. (2018). Laterality-Specific Training Improves Mental Rotation Performance in Young Soccer Players. Frontiers in Psychology, 9, 220. https://doi.org/10.3389/fpsyg.2018.00220.
- Stöckel, T., & Carey, D. P. (2016). Laterality Effects on Performance in Team Sports. Laterality in Sports, 309–328. https://doi.org/10.1016/b978-0-12-801426-4.00014-6.
W
Working memory
In-depth information:
Working memory is responsible for the temporal storage of information to solve cognitive tasks. All task-relevant information arrives here. It provides the foundation for the control of attention and maintains task-relevant information mentally to compare it with stored memory content. Working memory capacity is limited and closely related to higher cognitive abilities such as intelligence, learning, or creativity. A higher working memory capacity ensures that more information can be processed simultaneously and is compared faster with content from long-term memory.
Further studies:
- Benedek et al., 2014: In this study, Benedek and colleagues examined, among other things, the relationship between working memory performance and intelligence as well as creativity. The results showed a positive relationship between working memory performance, fluid intelligence (problem solving, learning ability, pattern recognition), and creativity. The results thus illustrate the relevance of working memory performance for higher cognitive functions, which are crucial for success in football, among other things.
Further reading:
- Benedek, M., Jauk, E., Sommer, M., Arendasy, M., & Neubauer, A. C. (2014). Intelligence, creativity, and cognitive control: The common and differential involvement of executive functions in intelligence and creativity. Intelligence, 46, 73–83. https://doi.org/10.1016/j.intell.2014.05.007.
- Scharfen, H. E., & Memmert, D. (2019). The Relationship Between Cognitive Functions and Sport-Specific Motor Skills in Elite Youth Soccer Players. Frontiers in psychology, 10, 817. https://doi.org/10.3389/fpsyg.2019.00817.
- Wang, T., Li, C., Ren, X., & Schweizer, K. (2021). How Executive Processes Explain the Overlap between Working Memory Capacity and Fluid Intelligence: A Test of Process Overlap Theory. Journal of Intelligence, 9(2), 21. https://doi.org/10.3390/jintelligence9020021.
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